Sorry Warriors, leaving you guys out 😛
Over the last >1 year of tanking in ARR, I’ve seen lots of discussion about parry. Most of what I’ve seen here is that parry is useless. I know some of you believe that, and with the way secondary stats work it’s pretty valid. However, I feel like this has completely discouraged the use of parry for anyone. Id just like to share some of my opinions as a career Paladin on parry.
I’d like to start by saying I’m not a raider. Not to say I haven’t done any coil or primals, but I don’t have a static and when I do raid it’s with FC mates. I’m totally capable, but that content just doesn’t interest me. The majority of the content I play are light party dungeons, roulettes and the like.
As a Paladin, the most suggested route for relic/gear is Det/Crit or Det/Acc/Crit. Det is obvious, since it boosts your Flash and overall damage output, and I don’t need to explain Acc. Crit has always been an issue with me as a PLD. Why is it considered so useful for us? Crits are pretty and all, but I find them mostly purposeless unless I’ve got Bloodbath up. The aggro difference it makes is also negligible imo, if you are thanking God for that Halone crit for keeping that mob off the BLM you should have been Flashing anyway. I know you’re all gonna say damage is damage and things that die fast do less damage. True, but if you have to pick up a person or 2 in DF your crits may not be the deciding factor. Continue reading A FFXIV Paladin’s opinion on Parry