These are just some Idea to throw out and see what people think. I know it takes a lot of time and thought to make a proper and well balanced class. So don’t beat me with clubs pl0x. ; – ;
I’ve always found it really cool when there’s always an involvement with time manipulation. It just sounds so powerful to me. I’ve always wanted to make a Time Mage class/Chronomancer in a game as a supporty type of deal. I just feel like there so much potential. I’d love to see it with a slowing enemies or speeding up allies. Maybe even something that involves bringing back health to an ally that took damage from a certain period of time. Stopping an enemy in its tracks and keeping it frozen in time for duration would be cool as well. I made a small list of skills I think would be cool. Some of them I didn’t give names for since its kind of hard to make a name lol ; v ; )7
-So of course as all healing classes do in FFXIV we have our 2 basic heals as well as our important AoE heal and atleast one HoT. Lets not forget a reviving spell as well. I would also like to see a skill like Light Speed.
-I also had an idea for rewind type of skill. The rewind would reduce cool downs on skill for a very short period of time.
Hasten: Granting Haste to allies near by.
Stop: Freezing an enemy in time for a certain duration. [My second idea to this was to freeze the enemy in time for a certain duration until the enemy was hit. Kind of like Repose.]
Slow World: Placing Slow status on near by enemies.
Veil: Grants resistance against damage.
Time Slip: Reduce the amount of TP and MP being used for a duration.
~ Offensive Spells ~
-I only came up with a few lol I’m just tossing out some ideas here.
Quake: An Earth based spell that deals damage to an enemy
Quake II: An Earth based spell that deals damage to an enemy as well as the enemies in a certain radius near it.
Well if you made it this far, thank you for taking the time to read! ; v ;/
I hope you enjoyed but i’d love some feed back and your guys ideas for sure.
(I made 3 posts since I went over the character limit.)